Balance adjustments
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@ -4,8 +4,8 @@ defaultproperties
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{
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{
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WeaponPickupClass=class'NiceM41APickup'
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WeaponPickupClass=class'NiceM41APickup'
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AmmoPickupAmount=66
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AmmoPickupAmount=66
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MaxAmmo=300
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MaxAmmo=264
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InitialAmount=75
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InitialAmount=66
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PickupClass=class'NiceM41AAmmoPickup'
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PickupClass=class'NiceM41AAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
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IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
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@ -3,7 +3,7 @@ class NiceM41APickup extends NiceM41APrimaryPickup;
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defaultproperties
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defaultproperties
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{
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{
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crossPerkIndecies(0)=6
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crossPerkIndecies(0)=6
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AmmoCost=12
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AmmoCost=24
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BuyClipSize=1
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BuyClipSize=1
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SecondaryAmmoShortName="M41A Frag Grenades"
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SecondaryAmmoShortName="M41A Frag Grenades"
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PrimaryWeaponPickup=class'NiceM41APrimaryPickup'
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PrimaryWeaponPickup=class'NiceM41APrimaryPickup'
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@ -3,7 +3,7 @@ defaultproperties
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{
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{
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cost=750
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cost=750
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Weight=7.000000
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Weight=7.000000
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AmmoCost=66
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AmmoCost=25
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BuyClipSize=66
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BuyClipSize=66
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PowerValue=70
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PowerValue=70
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SpeedValue=100
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SpeedValue=100
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@ -3,7 +3,7 @@ defaultproperties
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{
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{
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WeaponPickupClass=class'NiceM41APickup'
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WeaponPickupClass=class'NiceM41APickup'
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AmmoPickupAmount=1
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AmmoPickupAmount=1
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MaxAmmo=8
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MaxAmmo=5
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InitialAmount=2
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InitialAmount=2
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=434,Y1=253,X2=506,Y2=292)
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IconCoords=(X1=434,Y1=253,X2=506,Y2=292)
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@ -2,6 +2,6 @@ class NiceDamTypeKrissM extends NiceDamageTypeVetDemolitions
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abstract;
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abstract;
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defaultproperties
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defaultproperties
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{
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{
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HeadShotDamageMult=2.000000
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HeadShotDamageMult=1.500000
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WeaponClass=class'NiceKrissMMedicGun'
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WeaponClass=class'NiceKrissMMedicGun'
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}
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}
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@ -13,8 +13,8 @@ defaultproperties
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ShellEjectBoneName="Shell_eject"
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ShellEjectBoneName="Shell_eject"
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NoAmmoSoundRef="KF_MP7Snd.MP7_DryFire"
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NoAmmoSoundRef="KF_MP7Snd.MP7_DryFire"
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DamageType=class'NiceDamTypeKrissM'
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DamageType=class'NiceDamTypeKrissM'
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DamageMin=35
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DamageMin=48
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DamageMax=35
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DamageMax=48
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Momentum=12500.000000
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Momentum=12500.000000
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FireRate=0.040000
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FireRate=0.040000
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AmmoClass=class'NiceKrissMAmmo'
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AmmoClass=class'NiceKrissMAmmo'
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@ -5,9 +5,9 @@ defaultproperties
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FireEndStereoSoundRef="KF_MP5Snd.MP5_Fire_Loop_End_S"
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FireEndStereoSoundRef="KF_MP5Snd.MP5_Fire_Loop_End_S"
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AmbientFireSoundRef="KF_MP5Snd.MP5_Fire_Loop"
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AmbientFireSoundRef="KF_MP5Snd.MP5_Fire_Loop"
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ProjectileSpeed=21250.000000
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ProjectileSpeed=21250.000000
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RecoilRate=0.0075000
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RecoilRate=0.0100000
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maxVerticalRecoilAngle=160
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maxVerticalRecoilAngle=40
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maxHorizontalRecoilAngle=80
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maxHorizontalRecoilAngle=20
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RecoilVelocityScale=0.000000
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RecoilVelocityScale=0.000000
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ShellEjectClass=Class'ROEffects.KFShellEjectMP5SMG'
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ShellEjectClass=Class'ROEffects.KFShellEjectMP5SMG'
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ShellEjectBoneName="Shell_eject"
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ShellEjectBoneName="Shell_eject"
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@ -15,7 +15,7 @@ defaultproperties
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DamageType=class'NiceDamTypeMP5M'
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DamageType=class'NiceDamTypeMP5M'
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DamageMin=35
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DamageMin=35
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DamageMax=35
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DamageMax=35
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Spread=500.0
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Spread=750.0
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SpreadStyle=SS_Random
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SpreadStyle=SS_Random
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minimalSpreadScale=0.0
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minimalSpreadScale=0.0
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activeSpreadScale=0.0
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activeSpreadScale=0.0
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@ -25,7 +25,7 @@ defaultproperties
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ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
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ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
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ShakeOffsetTime=1.250000
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ShakeOffsetTime=1.250000
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FlashEmitterClass=Class'ROEffects.MuzzleFlash1stMP'
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FlashEmitterClass=Class'ROEffects.MuzzleFlash1stMP'
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Spread=500.0
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Spread=750.0
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SpreadStyle=SS_Random
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SpreadStyle=SS_Random
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minimalSpreadScale=0.0
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minimalSpreadScale=0.0
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activeSpreadScale=0.0
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activeSpreadScale=0.0
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@ -59,4 +59,5 @@ defaultproperties
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BotRefireRate=2.500000
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BotRefireRate=2.500000
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aimerror=2.000000
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aimerror=2.000000
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Spread=3000.000000
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Spread=3000.000000
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FireAnimRate=1.25
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}
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}
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@ -4,8 +4,8 @@ defaultproperties
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{
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{
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WeaponPickupClass=class'NiceNailGunPickup'
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WeaponPickupClass=class'NiceNailGunPickup'
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AmmoPickupAmount=42
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AmmoPickupAmount=42
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MaxAmmo=336
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MaxAmmo=210
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InitialAmount=84
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InitialAmount=52
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
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IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
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}
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}
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@ -3,7 +3,7 @@ defaultproperties
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{
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{
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Weight=8.000000
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Weight=8.000000
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cost=250
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cost=250
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AmmoCost=17
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AmmoCost=27
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BuyClipSize=42
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BuyClipSize=42
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PowerValue=70
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PowerValue=70
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SpeedValue=55
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SpeedValue=55
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