This patch reverts first step of global weapon conversion that would have halted the release of the next version for too long.
6 lines
392 B
Ucode
6 lines
392 B
Ucode
class NiceVALDTAmmo extends NiceAmmo;
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#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceVALDTPickup'
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AmmoPickupAmount=20
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MaxAmmo=300
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InitialAmount=75
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PickupClass=Class'NicePack.NiceVALDTAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
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ItemName="9x39mm"
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}
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