501662a7d7
Fix harpoon badly attaching to some static meshes
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Just needed to add proper computation of relative location, that takes
into account mesh's own rotation.
2024-10-30 03:21:47 +07:00
618229b8d3
Add distance to target limit for mean husks' spam
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Husks now only spam fireballs in a rage when within 30 units of
their target. They’ll still keep track of the number of shots and
enter this enraged state regardless of distance, but close
proximity is required for rapid-fire.
2024-10-29 04:15:16 +07:00
324e644db4
Add mechanic that buffs clots from the siren's scream
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Increase their speed by 50% and tankiness by not receving any body
damage upon decapitation while under the effects.
2024-10-29 03:57:46 +07:00
a003061d6d
Add zeds changing moveTarget
when in-fighting starts
2024-10-29 03:36:40 +07:00
8f5511e899
Add attack delay to Shivers right after teleport
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Now shivers cannot attack for 0.5 seconds after teleporting, which
should help with them getting cheap shots on players.
2024-10-29 03:17:30 +07:00
8dc8f35b08
Remove Claw3
animation from Shiver
2024-10-29 03:00:45 +07:00
2384dc34d1
Remove Shivers' collision removal on teleport
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This should hopefully remove any issues with them not taking any damage during teleport
2024-10-29 02:52:55 +07:00