41 lines
1008 B
Ucode
41 lines
1008 B
Ucode
class xMutatorList extends Actor;
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var() array<CacheManager.MutatorRecord> MutatorList;
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simulated function Init(optional bool bLoadClasses)
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{
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local CacheManager.MutatorRecord tmp;
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local int i, j;
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class'CacheManager'.static.GetMutatorList(MutatorList);
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// sort by name
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for (i=0; i<MutatorList.Length-1; i++)
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{
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for (j=i+1; j<MutatorList.Length; j++)
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{
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if (MutatorList[j].FriendlyName < MutatorList[i].FriendlyName)
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{
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tmp = MutatorList[i];
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MutatorList[i] = MutatorList[j];
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MutatorList[j] = tmp;
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}
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}
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}
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// if (bLoadClasses)
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// LoadClasses();
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}
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simulated function LoadClasses()
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{
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// local int i;
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// for (i=0; i<MutatorList.Length; i++)
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// {
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// if (MutatorList[i].ClassRef == None)
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// MutatorList[i].ClassRef = class<Mutator>(DynamicLoadObject(MutatorList[i].ClassName,class'Class'));
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// }
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}
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