rott/kf_sources/ScrnWeaponPack/Classes/RpgExplosion.uc
2026-07-14 20:27:09 +07:00

256 lines
12 KiB
Ucode

class RpgExplosion extends Emitter;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter92
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
TriggerDisabled=False
ResetOnTrigger=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.500000
FadeInEndTime=0.200000
MaxParticles=3
StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=1.000000)
SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=0.140000,RelativeSize=3.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=7.000000)
StartSizeRange=(X=(Min=20.000000,Max=30.000000),Y=(Min=20.000000,Max=30.000000),Z=(Min=45.000000,Max=50.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=2.000000)
StartVelocityRange=(X=(Max=300.000000))
VelocityLossRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000),Z=(Min=3.000000,Max=3.000000))
End Object
Emitters(0)=SpriteEmitter'ScrnWeaponPack.RpgExplosion.SpriteEmitter92'
Begin Object Class=SpriteEmitter Name=SpriteEmitter93
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
TriggerDisabled=False
ResetOnTrigger=True
Acceleration=(X=50.000000,Y=50.000000,Z=50.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=1.000000)
SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=3.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=30.000000,Max=50.000000),Y=(Min=30.000000,Max=50.000000),Z=(Min=45.000000,Max=50.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=3.000000,Max=6.000000)
StartVelocityRange=(X=(Min=250.000000,Max=750.000000),Y=(Min=-750.000000,Max=750.000000),Z=(Min=-750.000000,Max=750.000000))
VelocityLossRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000))
End Object
Emitters(1)=SpriteEmitter'ScrnWeaponPack.RpgExplosion.SpriteEmitter93'
Begin Object Class=SpriteEmitter Name=SpriteEmitter95
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=174,G=228,R=255,A=255))
ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.102500
FadeInEndTime=0.050000
MaxParticles=4
SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.radialexplosion_1frame'
LifetimeRange=(Min=0.250000,Max=0.250000)
End Object
Emitters(2)=SpriteEmitter'ScrnWeaponPack.RpgExplosion.SpriteEmitter95'
Begin Object Class=SpriteEmitter Name=SpriteEmitter96
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
Acceleration=(X=50.000000,Y=50.000000,Z=0.500000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
FadeOutStartTime=0.990000
MaxParticles=5
StartLocationRange=(X=(Min=-25.000000,Max=25.000000),Y=(Min=-25.000000,Max=25.000000))
StartLocationShape=PTLS_Sphere
SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=10.000000)
StartSizeRange=(X=(Min=10.000000,Max=50.000000),Y=(Min=10.000000,Max=50.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=3.000000)
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000))
VelocityLossRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000),Z=(Min=3.000000,Max=3.000000))
End Object
Emitters(3)=SpriteEmitter'ScrnWeaponPack.RpgExplosion.SpriteEmitter96'
Begin Object Class=SpriteEmitter Name=SpriteEmitterDT24
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(X=(Min=0.900000),Y=(Min=0.760000,Max=0.760000),Z=(Min=0.400000,Max=0.400000))
Opacity=0.320000
FadeOutStartTime=0.090000
FadeInEndTime=0.044000
MaxParticles=8
StartLocationRange=(X=(Min=-40.000000,Max=40.000000),Y=(Min=-40.000000,Max=40.000000),Z=(Min=-40.000000,Max=40.000000))
SpinsPerSecondRange=(X=(Max=2.000000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.100000)
SizeScale(1)=(RelativeTime=0.280000,RelativeSize=2.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=50.000000,Max=80.000000),Y=(Min=50.000000,Max=80.000000),Z=(Min=50.000000,Max=80.000000))
InitialParticlesPerSecond=15.000000
Texture=Texture'ScrnWeaponPack_T.Effects.Explode2'
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=0.400000,Max=0.400000)
StartVelocityRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000))
End Object
Emitters(4)=SpriteEmitter'ScrnWeaponPack.RpgExplosion.SpriteEmitterDT24'
Begin Object Class=SpriteEmitter Name=SpriteEmitterDT3
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.100000
MaxParticles=1
StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
InitialParticlesPerSecond=50000.000000
Texture=Texture'ScrnWeaponPack_T.Effects.Explode2'
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(5)=SpriteEmitter'ScrnWeaponPack.RpgExplosion.SpriteEmitterDT3'
Begin Object Class=SpriteEmitter Name=SpriteEmitterDT1
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
ExtentMultiplier=(X=0.300000,Y=0.300000,Z=0.300000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.700000,Max=0.700000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(X=(Min=0.800000),Y=(Min=0.700000,Max=0.800000),Z=(Min=0.100000,Max=0.200000))
Opacity=0.630000
FadeOutStartTime=0.050000
MaxParticles=9
AddLocationFromOtherEmitter=5
AlphaRef=128
SpinsPerSecondRange=(X=(Max=2.000000))
StartSizeRange=(X=(Min=20.000000,Max=30.000000),Y=(Min=20.000000,Max=30.000000),Z=(Min=20.000000,Max=30.000000))
InitialParticlesPerSecond=50000.000000
Texture=Texture'ScrnWeaponPack_T.Effects.FlareB1'
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=0.050000,Max=0.050000)
StartVelocityRange=(Z=(Min=-100.000000))
VelocityLossRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.400000))
AddVelocityFromOtherEmitter=5
End Object
Emitters(6)=SpriteEmitter'ScrnWeaponPack.RpgExplosion.SpriteEmitterDT1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter98
FadeOut=True
RespawnDeadParticles=False
UseRevolution=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-1200.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
ColorScale(0)=(Color=(B=25,G=25,R=25,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=82,G=84,R=95,A=255))
FadeOutStartTime=1.400000
MaxParticles=20
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=-0.200000,Max=0.200000))
StartSpinRange=(X=(Min=0.500000,Max=0.500000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=1.000000,Max=3.000000),Y=(Min=1.000000,Max=3.000000),Z=(Min=3.000000,Max=5.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.concrete_chunks'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=800.000000,Max=1000.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Min=-500.000000,Max=500.000000))
End Object
Emitters(7)=SpriteEmitter'ScrnWeaponPack.RpgExplosion.SpriteEmitter98'
AutoDestroy=True
bNoDelete=False
LifeSpan=4.000000
bHardAttach=True
bDirectional=True
}