rott/kf_sources/KFChar/Classes/ZombieCrawler_STANDARD.uc
2026-07-14 20:27:09 +07:00

27 lines
943 B
Ucode

class ZombieCrawler_STANDARD extends ZombieCrawler;
defaultproperties
{
DetachedArmClass=class'SeveredArmCrawler'
DetachedLegClass=class'SeveredLegCrawler'
DetachedHeadClass=class'SeveredHeadCrawler'
Mesh=SkeletalMesh'KF_Freaks_Trip.Crawler_Freak'
Skins(0)=Combiner'KF_Specimens_Trip_T.crawler_cmb'
AmbientSound=Sound'KF_BaseCrawler.Crawler_Idle'
MoanVoice=Sound'KF_EnemiesFinalSnd.Crawler_Talk'
JumpSound=Sound'KF_EnemiesFinalSnd.Crawler_Jump'
MeleeAttackHitSound=sound'KF_EnemiesFinalSnd.Crawler_HitPlayer'
HitSound(0)=Sound'KF_EnemiesFinalSnd.Crawler_Pain'
DeathSound(0)=Sound'KF_EnemiesFinalSnd.Crawler_Death'
ChallengeSound(0)=Sound'KF_EnemiesFinalSnd.Crawler_Acquire'
ChallengeSound(1)=Sound'KF_EnemiesFinalSnd.Crawler_Acquire'
ChallengeSound(2)=Sound'KF_EnemiesFinalSnd.Crawler_Acquire'
ChallengeSound(3)=Sound'KF_EnemiesFinalSnd.Crawler_Acquire'
}