class ZombieCrawler_STANDARD extends ZombieCrawler; defaultproperties { DetachedArmClass=class'SeveredArmCrawler' DetachedLegClass=class'SeveredLegCrawler' DetachedHeadClass=class'SeveredHeadCrawler' Mesh=SkeletalMesh'KF_Freaks_Trip.Crawler_Freak' Skins(0)=Combiner'KF_Specimens_Trip_T.crawler_cmb' AmbientSound=Sound'KF_BaseCrawler.Crawler_Idle' MoanVoice=Sound'KF_EnemiesFinalSnd.Crawler_Talk' JumpSound=Sound'KF_EnemiesFinalSnd.Crawler_Jump' MeleeAttackHitSound=sound'KF_EnemiesFinalSnd.Crawler_HitPlayer' HitSound(0)=Sound'KF_EnemiesFinalSnd.Crawler_Pain' DeathSound(0)=Sound'KF_EnemiesFinalSnd.Crawler_Death' ChallengeSound(0)=Sound'KF_EnemiesFinalSnd.Crawler_Acquire' ChallengeSound(1)=Sound'KF_EnemiesFinalSnd.Crawler_Acquire' ChallengeSound(2)=Sound'KF_EnemiesFinalSnd.Crawler_Acquire' ChallengeSound(3)=Sound'KF_EnemiesFinalSnd.Crawler_Acquire' }