26 lines
920 B
Ucode
26 lines
920 B
Ucode
class ZombieClot_STANDARD extends ZombieClot;
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defaultproperties
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{
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DetachedArmClass="SeveredArmClot"
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DetachedLegClass="SeveredLegClot"
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DetachedHeadClass="SeveredHeadClot"
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Mesh=SkeletalMesh'KF_Freaks_Trip.CLOT_Freak'
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Skins(0)=Combiner'KF_Specimens_Trip_T.clot_cmb'
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AmbientSound=Sound'KF_BaseClot.Clot_Idle1Loop'//Sound'KFPlayerSound.Zombiesbreath'//
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MoanVoice=Sound'KF_EnemiesFinalSnd.Clot_Talk'
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JumpSound=Sound'KF_EnemiesFinalSnd.Clot_Jump'
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MeleeAttackHitSound=sound'KF_EnemiesFinalSnd.Clot_HitPlayer'
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HitSound(0)=Sound'KF_EnemiesFinalSnd.Clot_Pain'
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DeathSound(0)=Sound'KF_EnemiesFinalSnd.Clot_Death'
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ChallengeSound(0)=Sound'KF_EnemiesFinalSnd.Clot_Challenge'
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ChallengeSound(1)=Sound'KF_EnemiesFinalSnd.Clot_Challenge'
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ChallengeSound(2)=Sound'KF_EnemiesFinalSnd.Clot_Challenge'
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ChallengeSound(3)=Sound'KF_EnemiesFinalSnd.Clot_Challenge'
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}
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