22 lines
592 B
Ucode
22 lines
592 B
Ucode
//=============================================================================
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// Keypoint, the base class of invisible actors which mark things.
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//=============================================================================
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class Keypoint extends Actor
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abstract
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placeable
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native;
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// Sprite.
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#exec Texture Import File=Textures\Keypoint.pcx Name=S_Keypoint Mips=Off MASKED=1
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defaultproperties
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{
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RemoteRole=ROLE_None
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bStatic=True
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bHidden=True
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SoundVolume=0
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CollisionRadius=+00010.000000
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CollisionHeight=+00010.000000
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Texture=S_Keypoint
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}
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