27 lines
659 B
Ucode
27 lines
659 B
Ucode
//=============================================================================
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// Scout used for path generation.
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//=============================================================================
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class Scout extends Pawn
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native
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notplaceable;
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var const float MaxLandingVelocity;
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simulated function PreBeginPlay()
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{
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Destroy(); //scouts shouldn't exist during play
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}
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defaultproperties
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{
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RemoteRole=ROLE_None
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AccelRate=+00001.000000
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CollisionRadius=+00052.000000
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CollisionHeight=+00078.000000
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bCollideActors=False
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bCollideWorld=False
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bBlockActors=False
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bProjTarget=False
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bPathColliding=True
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}
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