21 lines
564 B
Ucode
21 lines
564 B
Ucode
//=============================================================================
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// A sticky note. Level designers can place these in the level and then
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// view them as a batch in the error/warnings window.
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//=============================================================================
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class Note extends Actor
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placeable
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native;
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#exec Texture Import File=Textures\Note.pcx Name=S_Note Mips=Off MASKED=1
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var() string Text;
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defaultproperties
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{
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bStatic=True
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bHidden=True
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bNoDelete=True
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Texture=S_Note
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bMovable=False
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}
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