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	<id>https://insultplayers.ru/killingfloor/w/index.php?action=history&amp;feed=atom&amp;title=Chainsaw</id>
	<title>Chainsaw - Revision history</title>
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	<updated>2026-09-06T18:26:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://insultplayers.ru/killingfloor/w/index.php?title=Chainsaw&amp;diff=180&amp;oldid=prev</id>
		<title>Naksiloth: Created page with &quot;{{Weapon Info | name        = Chainsaw | image       = Trader_Chainsaw.png | description =  | perk        = b | cost        = 2750 | weight      = 8 | power       = 66 | range...&quot;</title>
		<link rel="alternate" type="text/html" href="https://insultplayers.ru/killingfloor/w/index.php?title=Chainsaw&amp;diff=180&amp;oldid=prev"/>
		<updated>2021-05-08T18:14:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Weapon Info | name        = Chainsaw | image       = Trader_Chainsaw.png | description =  | perk        = b | cost        = 2750 | weight      = 8 | power       = 66 | range...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Weapon Info&lt;br /&gt;
| name        = Chainsaw&lt;br /&gt;
| image       = Trader_Chainsaw.png&lt;br /&gt;
| description = &lt;br /&gt;
| perk        = b&lt;br /&gt;
| cost        = 2750&lt;br /&gt;
| weight      = 8&lt;br /&gt;
| power       = 66&lt;br /&gt;
| range       = 0&lt;br /&gt;
| speed       = 92&lt;br /&gt;
| achievements= yes&lt;br /&gt;
| ach1        = Bitter Irony&lt;br /&gt;
| ach1i       = Bitter Irony.jpg&lt;br /&gt;
}}{{quote text|A gas powered industrial strength chainsaw. This tool may rely on a steady supply of gasoline, but it can cut through a variety of surfaces with ease.|Trader description}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Chainsaw&amp;#039;&amp;#039;&amp;#039; is a powerful motorized melee weapon for [[Berserker]]s. It has two firing modes usable with the primary and secondary fire buttons. Primary has a high rate of attack but low damage, secondary is the opposite; a powerful swing of the chainsaw which can stun specimens and does large amounts of damage while still possessing a relatively high rate of attack. It is the only melee weapon to not give a speed boost and by default is never found in random weapon spawns. &lt;br /&gt;
== Statistics ==&lt;br /&gt;
The [[Berserker]] perk gets bonuses and discounts for the chainsaw.&lt;br /&gt;
&lt;br /&gt;
{{Berserker weapon stats&lt;br /&gt;
|cost    = 2750&lt;br /&gt;
|pri_dmg = 19&lt;br /&gt;
|pri_rof = 0.1&lt;br /&gt;
|alt_dmg = 270&lt;br /&gt;
|alt_rof = 0.8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Price ===&lt;br /&gt;
The base cost of the chainsaw is £2750, which can be reduced to £825 with the [[berserker]] perk. As with all melee weapons there are no maintenance costs for this weapon. It also doesn&amp;#039;t require fueling up to function as the trader description made&amp;lt;!-- past tense; they are no longer visible ingame --&amp;gt; out.&lt;br /&gt;
&lt;br /&gt;
{{clear|left}}== Tactics ==&lt;br /&gt;
As with all Berserker equipment, it is ill advised to encounter [[Fleshpound]]s or the [[Patriarch]] with it on higher difficulties. [[Siren]]s, and to a lesser extent [[Husk]]s and [[Bloat]]s, can also be a problem due to their ranged attacks; ambush tactics and hit and run maneuvers can be useful against them. [[Scrake]]s and all smaller zeds suffer a stun effect from the chainsaw&amp;#039;s alternate fire backstab damage bonus, making them easier to kill and will likely also earn you the [[Achievements#Bitter Irony|Bitter Irony]] achievement by killing a Scrake.&lt;br /&gt;
&lt;br /&gt;
Fleshpounds require kiting and quick switches back to [[Knife]] or any other melee weapon to maintain distance while dealing with them as Berserker. While Chainsaw requires precision, it also lacks movement speed bonus that Berserkers usually get so it&amp;#039;s not entirely a weapon of choice while dealing with Fleshpounds. Chainsaw is rather a trash clearing weapon when you stand at a crosspath and distanced yourself from the big specimen just enough. Biggest opportunity and pros of the Chainsaw is how fast its secondary attack is; this allow Berserker to score lots of backstabs without needing any speed bonus. With a [[Field Medic]] tossing a heal gas grenade at Fleshpound&amp;#039;s feet, it&amp;#039;s possible to backstab it to enrage Fleshpound on top of gas that it&amp;#039;s vulnerable against. Without healing gas or at least [[Grenade]] barrages from other teammates, sheer accuracy of alt fire to the back of Fleshpound&amp;#039;s head will not be enough to decapitate it alone at 6 player Hell on Earth game.&lt;br /&gt;
&lt;br /&gt;
Due to their size and speed, a small group of [[Crawler]]s are likely to cause a Berserker grief, holding primary fire and aiming at the angle they jump is one solution, another option is to simply swap to a firearm such as [[Handcannon]] and deal with them before they get in range. Whilst kiting away, [[Stalker]]s or [[Gorefast]]s may tangle on you to slow you down on wide straight areas. Try to take the nearest turns or always run past the threats with a melee weapon that grants speed bonus to Berserker.&lt;br /&gt;
&lt;br /&gt;
==Advantages &amp;amp; Disadvantages==&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
*Powerful and has no upkeep cost;&lt;br /&gt;
*Quickly decapitates lesser specimens;&lt;br /&gt;
*Benefits from backstab multiplier of melee weapons;&lt;br /&gt;
*Stuns a [[Scrake]] upon alt-fire from behind as level 2+ [[Berserker]];&lt;br /&gt;
*Primary fire provides a constant attack stream; &lt;br /&gt;
*Primary fire can cancel alt-fire animation;&lt;br /&gt;
*Alt-fire only slows the bearer for 50%;&lt;br /&gt;
*Alt-fire provides a single powerful hit;&lt;br /&gt;
*Alt-fire delay is the fastest between melee weapons;&lt;br /&gt;
*Alt-fire has the highest dps among melee weapons.&lt;br /&gt;
&lt;br /&gt;
===Disadvantages===&lt;br /&gt;
*Heaviest melee weapon available;&lt;br /&gt;
*Headshots deal no extra damage;&lt;br /&gt;
*Limited range, shorter than [[Fire axe]] and [[Katana]];&lt;br /&gt;
*Can&amp;#039;t stun a [[Scrake]] from front, only heavy flinch;&lt;br /&gt;
*Can&amp;#039;t stun a Scrake on off-perk use, only mini flinch;&lt;br /&gt;
*Lacking arc of effect;&lt;br /&gt;
*Does not provide the speed boost that other melee weapons have;&lt;br /&gt;
*[[Berserker]] don&amp;#039;t gain a speed boost when wielding it;&lt;br /&gt;
*Noise from the chainsaw can conceal the sound of approaching specimens.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*According to unused messages in the game&amp;#039;s files (KFMod.int), it seems the chainsaw was originally intended to rely on a finite, refillable gasoline supply.&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{Language bar}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Berserker equipment]]&lt;/div&gt;</summary>
		<author><name>Naksiloth</name></author>
	</entry>
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