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Husk fireball launcher
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== Tactics == Charged Husk cannon shots shouldn't be wasted on trash specimen and only should be fired at the ground for crowd control against trash or setting off incendiary [[Hand Grenade|grenades]]. Teammates have to clear around Firebug when they heard him charging for clear base while watching their own back because Firebug is unable to unleash a charged shot against smaller specimen but large groups to keep [[Gorefast]]s and [[Siren]]s under control. Raw damage is enough to two-hit kill a Scrake on Hell on Earth difficulty with 6 players by one fully followed by a half charged headshots. Against [[Scrake]]s, two well charged headshots or a short volley from [[Flare revolver]] after one stunning headshot should dispatch them easily. Half charged husk bodyshots can even put them in a state of slow rage by heavy flinching (over 450 damage in a single shot) them. Lower threats such as Sirens and Husks are quick to succumb to such bursts once shot is charged throughly. [[Siren]]s generally die right away to a near half charged shot while a fully charged shot to body stuns [[Husk]]s; both ranged threats die when they get a headshot from a mildly charged Husk cannon. After two fully charged headshots, it leaves a Fleshpound with only 366 head health which is slightly over their enrage thresholds, indicating a few shots from a reliable sidearm as a pre-damage needed to dispatch it before it enrages. [[Fleshpound]]s can be brougth down to a reasonable limit for quick decapitation threshold with a single [[Flare revolver]] or [[Lever-action rifle]] headshot from distance. After a single headshot from the strong single fire sidearm, it must be followed by two fully charged Husk cannon headshots then quickly decapitating it with another well put headshots from the side arm of choice as it already running at you. Fleshpound will start the enrage at the first Husk headshot if no interferences happen then start rushing at your position as you're about to release the second shot after charging. The risk of the combo shot resides at the use of sidearm, as in case you missed just once after landing Husk headshots Fleshpound will be way too close to land an accurate headshot with Flare revolver. While [[MAC-10]] can be a substitute for sidearm, the recoil, low damage and high fire rate are great concerns. Lever-action rifle seems to be the most fitting sidearm to kill a Fleshpound properly without taking risks for randomly deviated trajectory. {{clear|left}}
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