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Combat shotgun
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== Tactics == * When emptied you can't hipfire it until you slide at least 2 shells in tube. That can be painfully slow in case you're swarmed. In an emergency you can cancel it by going down on ironsights as you loaded at least one shot. Unless you can sweep lined up targets in one single shot or need to dispatch a close up target, it's always better to wait for chambering more shots before getting stuck in two shell reload animation by emptying it again. * Don't let the tube run out of shells and try to spare shells before reloading by using a reliable sidearm like a [[MK23]], [[Handcannon]] or a [[Lever-action rifle]]. Keep it loaded all the time and be disciplined to draw your sidearm before it goes dry. As reloading them is rather slow, sparing shells for lined up specimen and high threats by utilizing a side-arm, may save you crucial seconds and allow you to time your reloads and unload them when required to do so. * If used right Combat Shotgun can offer damage spikes on par with [[Hunting shotgun]] while combo utilization is similar to [[AA12]]. Almost any combo that can be pulled against [[Fleshpound]] or [[Scrake]] with Hunting or AA12, can be done with Combat Shotgun as well. * Comes packed with a flashlight, Combat Shotgun shining light on targets will help you to distinguish enemies behind a thick line of smoke after nade volleys and see them in the dark areas for scouting while leading your team back to a safe spot. Flashlight also will help for a makeshift reticle to aim from hip and estimating the spread by the distance. * In case you need to volley Combat shotgun onto something really quick, going down on iron sights will help you to mitigate kickback, throwing the sights on repetitive shots for better accuracy and higher after reload damage per second. No other shotgun in the game don't have such a feature to get kickback mitigation from going down on iron sights, but this accepted as a feature besides a bug. Crouching may give a larger angle of view to track specimen but it doesn't help spread or recoil.
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