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SeekerSix
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===Damage=== SeekerSix have 90 base damage per missile which can be increased by [[Demolition]] perk up to 144 damage per missile shot. Fire delay between shots are 0.33 second and reload time is 3.13 seconds. Each missile cylinder have six shots loaded and alt fire sends all remaining missiles in a salvo to reload instantly. When fired off perk shooting each missile, one at a time it takes 1.65 second to empty it all resulting 327 damage per second before reload and 112 damage per second for after reload. When fired by a level 6 Demolition, the figures only go up about 57-60%; before reload scores 523 damage per second and after reload is 180.75 damage per second. A level 6 [[Commando]] only affects the after reload dps slightly with 35% faster reload speed and results 136.07 damage per second. {{clear}}
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