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Ice Cave
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== Defensive positions == *The spawn room is a particularly effective location to camp. If players stay away from the right side the [[Specimens|specimens]] will (almost) exclusively come from the front and left. One or more frontline players should be assigned to each side; other players (especially [[Medic|medic]] and [[Demolition|demo]]) can stand in the center and support both sides as needed. There is a spawn point in the rear, but if players stay away from it [[Specimens|specimens]] usually don't spawn. Nonetheless, keep your ears open for [[Specimens|specimens]] behind and have a player periodically check on it. *There is an area off to side of the [[Trader|trader]] in the middle area. It has a huge pile of red and blue presents. While in this area there are only two entrances to defend, and if you choose to weld the door at the bottom of the ramp, only one. However, be wary of the hole in the ceiling, because of this your team should be right near the door at the bottom of ramp; this way you have ample time to see [[Specimens|specimens]] drop from the hole and eliminate them. Welding the door is not recommended as that is where the majority of the [[Specimens|specimens]] will come from. It is best to have multiple [[Support Specialist|support specialists]] when using this spot. *There is a small hallway on the ground floor of the large cavernous area that has only two entrances. It is a small hallway with only 2 entrances which makes it easy to defend but doesn't leave much room to retreat if your squad gets overwhelmed. * The hallway to the left of the spawn can also be used to holdup in. Even though it's a tight space, most of the [[Specimens|specimens]] will spawn in the room with the [[Trader|trader]] making it easy to retreat to the spawn.
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