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Husk fireball launcher
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== Statistics == The [[firebug]] [[perk]] gives discounts and bonuses to the Husk fireball launcher. {{Weapon values by level |style= float:left |base_cost = 4000 |discount0 = 10 |discount1 = 20 |discount2 = 30 |discount3 = 40 |discount4 = 50 |discount5 = 60 |discount6 = 70 <!-- |col1_name = [[help:Glossary#DPS|DPS]] |col1_base = 171 |col1_func = floor |col1_inc0 = 5 |col1_inc1 = 10 |col1_inc2 = 20 |col1_inc3 = 30 |col1_inc4 = 40 |col1_inc5 = 50 |col1_inc6 = 60 |note = DPS does not include after burn damage.-->}} === Price and ammunition === The base price of the Husk fireball launcher is £4000, one of the most expensive weapons in the game. This price is decreased for firebugs at intervals of £400 per level, down to a minimum of £1200. The ammunition costs a flat rate of £2 per single unit, and the weapon holds 150 units of fuel by default. This can be extended to up to 240, in intervals of 15 with increasing levels of the firebug perk, leading to a total maximum refuel charge of £480 at level six. The shots fired use between 1 and 10 units of fuel each depending on the charge level of the individual shots. === Damage === The Husk Fireball Launcher deals impact damage and burn damage. Firebugs only receive a damage bonus and perk progression for the burn damage, not the impact damage. It takes 3 seconds to fully charge the Husk Fireball Launcher; when it is, its sound changes and gains a slightly higher pitch, as well as the sights becoming more steady. [[Husk|Husks]] have a high resistance to its afterburn effect. '''Impact Damage'''<br> 100-750 damage. The gun has a base damage of 100 gets a bonus of up to 7.5x for a fully charged shot. There is a 1.5x headshot multiplier, meaning the Husk Cannon can do 150-1125 for a headshot. The fully charged impact damage is high enough to be able to stun a [[Scrake]] with a headshot, stun [[Husk]] on a bodyshot or kill any medium specimen like [[Siren]] or [[Gorefast]] in a second. A fully charged headshot from a level 6 [[Firebug]] deals 1800 damage to the head and even 1348 damage to a [[Fleshpound]]'s head after resistance of 25% considered. '''Burn Damage'''<br> The amount of burn damage dealt and the explosion radius increases by charging the Husk Fireball Launcher. The base explosion radius is 150 and goes up to 450 for a fully charged shot. By comparison, the LAW has an explosion radius of 500. Husk cannon has 37-75 damage as base afterburn damage improved by charge amount. The base explosion damage is 25, and gets a bonus of up to 2x by charging it up. The fire also deals an extra 1.5x damage. The burn damage is improved by the Firebugs perk level. A level 6 Firebug will deal 1.6x more damage, giving a damage range of 59-120. As of the Hillbilly Horrors update, hitting burning enemies with the Husk Fireball Launcher no longer resets the cumulative damage. Meaning that more damage is done over time.
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