NicePack/sources/Weapons/Playable/Explosives/LAW/NiceLAWPickup.uc

29 lines
847 B
Ucode

class NiceLAWPickup extends NiceWeaponPickup;
#exec OBJ LOAD FILE=KillingFloorWeapons.utx
defaultproperties
{
Weight=9.000000
cost=1250
AmmoCost=13
BuyClipSize=1
PowerValue=100
SpeedValue=20
RangeValue=64
Description="Light Anti Tank weapon. Designed to punch through armored vehicles."
ItemName="L.A.W"
ItemShortName="L.A.W"
AmmoItemName="L.A.W Rockets"
AmmoMesh=StaticMesh'KillingFloorStatics.LAWAmmo'
CorrespondingPerkIndex=6
EquipmentCategoryID=3
MaxDesireability=0.790000
InventoryType=Class'NicePack.NiceLAW'
RespawnTime=60.000000
PickupMessage="You got the L.A.W."
PickupSound=Sound'KF_LAWSnd.LAW_Pickup'
PickupForce="AssaultRiflePickup"
StaticMesh=StaticMesh'KF_pickups_Trip.Super.LAW_Pickup'
CollisionRadius=35.000000
CollisionHeight=10.000000
}