149 lines
5.6 KiB
Ucode
149 lines
5.6 KiB
Ucode
//==============================================================================
|
|
// NicePack / NiceRemoteDataEvents
|
|
//==============================================================================
|
|
// Temporary stand-in for future functionality.
|
|
//==============================================================================
|
|
// 'Nice pack' source
|
|
// Do whatever the fuck you want with it
|
|
// Author: dkanus
|
|
// E-mail: dkanus@gmail.com
|
|
//==============================================================================
|
|
class NiceRemoteDataEvents extends Object
|
|
dependson(NiceStorageBase);
|
|
|
|
var array< class<NiceRemoteDataAdapter> > adapters;
|
|
|
|
// If adapter was already added also returns 'false'.
|
|
static function bool AddAdapter(class<NiceRemoteDataAdapter> newAdapter,
|
|
optional LevelInfo level){
|
|
local int i;
|
|
if(newAdapter == none) return false;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
if(default.adapters[i] == newAdapter)
|
|
return false;
|
|
newAdapter.default.level = level;
|
|
default.adapters[default.adapters.length] = newAdapter;
|
|
return true;
|
|
}
|
|
|
|
// If adapter wasn't even present also returns 'false'.
|
|
static function bool RemoveAdapter(class<NiceRemoteDataAdapter> adapter){
|
|
local int i;
|
|
if(adapter == none) return false;
|
|
for(i = 0;i < default.adapters.length;i ++){
|
|
if(default.adapters[i] == adapter){
|
|
default.adapters.Remove(i, 1);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static function CallLinkEstablished(){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.LinkEstablished();
|
|
}
|
|
|
|
static function CallDataCreated(string dataID){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.DataCreated(dataID);
|
|
}
|
|
|
|
static function CallDataExistResponse(string dataID, bool doesExist){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.DataExistResponse(dataID, doesExist);
|
|
}
|
|
|
|
static function CallConnectionRequestResponse
|
|
( string dataID,
|
|
NiceStorageBase.ECreateDataResponse response
|
|
){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.ConnectionRequestResponse(dataID, response);
|
|
}
|
|
|
|
static function CallVariableUpdated(string dataID, string variableName){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.VariableUpdated(dataID, variableName);
|
|
}
|
|
|
|
static function CallBoolVariableUpdated(string dataID, string variableName,
|
|
bool newValue){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.BoolVariableUpdated( dataID, variableName,
|
|
newValue);
|
|
}
|
|
|
|
static function CallByteVariableUpdated(string dataID, string variableName,
|
|
byte newValue){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.ByteVariableUpdated( dataID, variableName,
|
|
newValue);
|
|
}
|
|
|
|
static function CallIntVariableUpdated( string dataID, string variableName,
|
|
int newValue){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.IntVariableUpdated( dataID, variableName,
|
|
newValue);
|
|
}
|
|
|
|
static function CallFloatVariableUpdated( string dataID, string variableName,
|
|
float newValue){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.FloatVariableUpdated(dataID, variableName,
|
|
newValue);
|
|
}
|
|
|
|
static function CallStringVariableUpdated( string dataID, string variableName,
|
|
string newValue){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.StringVariableUpdated( dataID,
|
|
variableName,
|
|
newValue);
|
|
}
|
|
|
|
static function CallClassVariableUpdated( string dataID, string variableName,
|
|
class<Actor> newValue){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.ClassVariableUpdated(dataID, variableName,
|
|
newValue);
|
|
}
|
|
|
|
static function CallDataUpToDate(string dataID){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.DataUpToDate(dataID);
|
|
}
|
|
|
|
static function CallWriteAccessGranted( string dataID,
|
|
NicePlayerController newOwner){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.WriteAccessGranted(dataID, newOwner);
|
|
}
|
|
|
|
static function CallWritingAccessRevoked( string dataID,
|
|
NicePlayerController newOwner){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.WriteAccessRevoked(dataID, newOwner);
|
|
}
|
|
|
|
static function CallWriteAccessRefused( string dataID,
|
|
NicePlayerController newOwner){
|
|
local int i;
|
|
for(i = 0;i < default.adapters.length;i ++)
|
|
default.adapters[i].static.WriteAccessRefused(dataID, newOwner);
|
|
}
|