NicePack/sources/Weapons/Playable/Shotguns/Nailgun/NiceNail.uc
Anton Tarasenko 12d95e387e Revert weapon conversion
This patch reverts first step of global weapon conversion
that would have halted the release of the next version for too long.
2020-04-17 23:06:41 +07:00

5 lines
516 B
Ucode

class NiceNail extends NiceShotgunPellet;
defaultproperties
{
bDisableComplexMovement=False
movementAcceleration=(Z=-300.000000)
bShouldBounce=True
trailXClass=Class'KFMod.NailGunTracer'
regularImpact=(bPlayROEffect=False,decalClass=Class'KFMod.NailGunDecal',EmitterClass=Class'ROEffects.ROBulletHitMetalEffect',emitterShiftWall=20.000000,emitterShiftPawn=20.000000,noiseRef="ProjectileSounds.Bullets.Impact_Metal",noiseVolume=1.000000)
StaticMeshRef="EffectsSM.Weapons.Vlad_9000_Nail"
}