NicePack/sources/Weapons/Playable/Melee/Katana/NiceKatana.uc
Anton Tarasenko 12d95e387e Revert weapon conversion
This patch reverts first step of global weapon conversion
that would have halted the release of the next version for too long.
2020-04-17 23:06:41 +07:00

5 lines
1.1 KiB
Ucode

class NiceKatana extends NiceMeleeWeapon;
defaultproperties
{
weaponRange=90.000000
BloodSkinSwitchArray=0
BloodyMaterialRef="KF_Weapons2_Trip_T.melee.Katana_Bloody_cmb"
bSpeedMeUp=True
Weight=3.000000
StandardDisplayFOV=75.000000
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Katana'
bIsTier2Weapon=True
MeshRef="KF_Weapons2_Trip.Katana_Trip"
SkinRefs(0)="KF_Weapons2_Trip_T.melee.Katana_cmb"
SelectSoundRef="KF_KatanaSnd.Katana_Select"
HudImageRef="KillingFloor2HUD.WeaponSelect.katana_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Katana"
FireModeClass(0)=Class'NicePack.NiceKatanaFire'
FireModeClass(1)=Class'NicePack.NiceKatanaFireB'
AIRating=0.400000
CurrentRating=0.600000
Description="An incredibly sharp katana sword."
DisplayFOV=75.000000
Priority=110
GroupOffset=5
PickupClass=Class'NicePack.NiceKatanaPickup'
BobDamping=8.000000
AttachmentClass=Class'NicePack.NiceKatanaAttachment'
IconCoords=(X1=246,Y1=80,X2=332,Y2=106)
ItemName="Katana"
}