class NiceGlockAmmo extends NiceAmmo; defaultproperties { WeaponPickupClass=class'NiceGlockPickup' AmmoPickupAmount=12 MaxAmmo=180 InitialAmount=45 PickupClass=class'NiceGlockAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=338,Y1=40,X2=393,Y2=79) ItemName="Glock-17 bullets" }