class NiceLAWAmmoPickup extends NiceAmmoPickup; defaultproperties { AmmoAmount=1 InventoryType=Class'NicePack.NiceLAWAmmo' PickupMessage="HEAT Rockets" StaticMesh=StaticMesh'KillingFloorStatics.LAWAmmo' DrawScale=0.500000 CollisionRadius=40.000000 }