class NiceHFRPickup extends NiceWeaponPickup; defaultproperties { Weight=5.000000 AmmoCost=26 BuyClipSize=50 PowerValue=100 SpeedValue=100 RangeValue=40 cost=750 Description="Advanced horzine flame rifle." ItemName="Horzine flame rifle" ItemShortName="HFR" AmmoItemName="Fire balloon" AmmoMesh=StaticMesh'KillingFloorStatics.FT_AmmoMesh' CorrespondingPerkIndex=3 EquipmentCategoryID=3 InventoryType=class'NiceHFR' PickupMessage="You got the HFR." PickupSound=Sound'KF_AK47Snd.AK47_Pickup' PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'NicePackSM.HFR.AAR525_Black_Pickup' CollisionRadius=30.000000 CollisionHeight=5.000000 }