class NiceL85A2Ammo extends NiceAmmo; #EXEC OBJ LOAD FILE=InterfaceContent.utx defaultproperties { WeaponPickupClass=class'NiceL85A2Pickup' AmmoPickupAmount=30 MaxAmmo=210 InitialAmount=45 PickupClass=class'NiceL85A2AmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=413,Y1=82,X2=457,Y2=125) ItemName="Stanag Magazines" }