Hardcoded classes removed #8

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NikC- merged 8 commits from :zedtest4 into master 2022-01-21 20:40:09 +03:00
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@ -31,8 +31,7 @@ function Poison(KFHumanPawn poisonedPawn)
{
for (I = poisonedPawn.Inventory; I != none; I = I.Inventory)
{
// why we double check Inv != none here???
if (I != none && MeanPoisonInventory(I) != none)
if (MeanPoisonInventory(I) != none)
{
bFoundPoison = true;
MeanPoisonInventory(I).poisonStartTime = Level.TimeSeconds;