Commit Graph

7 Commits

Author SHA1 Message Date
618229b8d3 Add distance to target limit for mean husks' spam
Husks now only spam fireballs in a rage when within 30 units of
their target. They’ll still keep track of the number of shots and
enter this enraged state regardless of distance, but close
proximity is required for rapid-fire.
2024-10-29 04:15:16 +07:00
Shtoyan
eb6ef56d79 husk use Myammo func 2022-02-07 15:32:59 +04:00
Shtoyan
31a99d413b hardcode removed / husk proj fix 2022-01-21 14:25:59 +04:00
Shtoyan
57e2d81e12 mean husk uses same fixes as nice husk 2022-01-20 00:36:13 +04:00
0b12940297 Update 003
- Aiming down sights now reduces recoil by 50%
- Reshuffled demo skills
- Weapon for commando M4 203: increased amount of primary ammo from 120
to 180, reduced amount of grenade ammo from 12 to 8
- Weapon for Enforcer AA12 Shotgun: spread reduced from 3000 to 1125
- Weapon for Enforcer HSG-1 Shotgun: spread reduced from 1250 to 750
- Crawlers can no longer jump while headless
- Husks should no longer shoot while falling
- Sirens should no longer lift players from the ground with their
screaming
- Shiver's bleed out duration reduced from 5 to 3 seconds
- Jasons should no longer "rotate" because of fleshpounds
2021-08-07 02:58:50 +07:00
d66d86b2b1 Fix new line symbol issues 2020-04-19 00:44:48 +07:00
5b48414900 First commit 2020-02-16 19:53:59 +07:00