diff --git a/sources/Weapons/Playable/SniperWeapons/Mauler/NiceDamTypeMauler.uc b/sources/Weapons/Playable/SniperWeapons/Mauler/NiceDamTypeMauler.uc index 8e180e6..ce830ad 100644 --- a/sources/Weapons/Playable/SniperWeapons/Mauler/NiceDamTypeMauler.uc +++ b/sources/Weapons/Playable/SniperWeapons/Mauler/NiceDamTypeMauler.uc @@ -7,8 +7,7 @@ static function ScoredNiceHeadshot(KFSteamStatsAndAchievements KFStatsAndAchieve } defaultproperties { - stunMultiplier=1.250000 - HeadShotDamageMult=4.75 + HeadShotDamageMult=5.0 bSniperWeapon=True WeaponClass=Class'NicePack.NiceMaulerRifle' DeathString="%k killed %o (S.P. Mauler)." diff --git a/sources/Zeds/Nice/NiceZombieBruteBase.uc b/sources/Zeds/Nice/NiceZombieBruteBase.uc index d362370..58af2a0 100644 --- a/sources/Zeds/Nice/NiceZombieBruteBase.uc +++ b/sources/Zeds/Nice/NiceZombieBruteBase.uc @@ -90,7 +90,7 @@ defaultproperties PlayerCountHealthScale=0.250000 OnlineHeadshotOffset=(X=22.000000,Z=68.000000) OnlineHeadshotScale=1.300000 - HeadHealth=180.000000 + HeadHealth=160.000000 PlayerNumHeadHealthScale=0.200000 MotionDetectorThreat=5.000000 HitSound(0)=SoundGroup'ScrnZedPack_S.Brute.BrutePain'