diff --git a/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSW.uc b/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSW.uc index a74b185..99f9056 100644 --- a/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSW.uc +++ b/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSW.uc @@ -17,7 +17,7 @@ defaultproperties MagazineBone="clip" bHasScope=True ZoomedDisplayFOVHigh=50.000000 - MagCapacity=30 + MagCapacity=60 ReloadRate=3.500000 ReloadAnim="Reload" ReloadAnimRate=1.000000 diff --git a/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWAmmo.uc b/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWAmmo.uc index f6abd5d..0fc562c 100644 --- a/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWAmmo.uc +++ b/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWAmmo.uc @@ -2,7 +2,7 @@ class NiceSA80LSWAmmo extends NiceAmmo; defaultproperties { WeaponPickupClass=class'NiceSA80LSWPickup' - AmmoPickupAmount=30 + AmmoPickupAmount=60 MaxAmmo=360 InitialAmount=90 PickupClass=class'NiceSA80LSWAmmoPickup' diff --git a/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWAmmoPickup.uc b/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWAmmoPickup.uc index 6c6ea5b..058a8e1 100644 --- a/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWAmmoPickup.uc +++ b/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWAmmoPickup.uc @@ -1,7 +1,7 @@ class NiceSA80LSWAmmoPickup extends NiceAmmoPickup; defaultproperties { - AmmoAmount=30 + AmmoAmount=60 InventoryType=class'NiceSA80LSWAmmo' PickupMessage="5.56x45" StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo' diff --git a/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWPickup.uc b/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWPickup.uc index f57be35..0083a16 100644 --- a/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWPickup.uc +++ b/sources/Weapons/Playable/Heavy/SA80LSW/NiceSA80LSWPickup.uc @@ -3,8 +3,8 @@ defaultproperties { cost=200 Weight=5.000000 - AmmoCost=5 - BuyClipSize=30 + AmmoCost=10 + BuyClipSize=60 PowerValue=41 SpeedValue=60 RangeValue=60