Fix Kriss' headshot damage multiplier

This commit is contained in:
Anton Tarasenko 2024-03-16 16:14:50 +07:00
commit 8fb84b9695

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@ -2,5 +2,6 @@ class NiceDamTypeKrissM extends NiceDamageTypeVetDemolitions
abstract; abstract;
defaultproperties defaultproperties
{ {
HeadShotDamageMult=2.000000
WeaponClass=class'NiceKrissMMedicGun' WeaponClass=class'NiceKrissMMedicGun'
} }