Fix Kriss' headshot damage multiplier
This commit is contained in:
parent
0e825e2111
commit
8fb84b9695
1 changed files with 1 additions and 0 deletions
|
|
@ -2,5 +2,6 @@ class NiceDamTypeKrissM extends NiceDamageTypeVetDemolitions
|
||||||
abstract;
|
abstract;
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
HeadShotDamageMult=2.000000
|
||||||
WeaponClass=class'NiceKrissMMedicGun'
|
WeaponClass=class'NiceKrissMMedicGun'
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue