possible fix for multiple axe pickups

This commit is contained in:
Shtoyan 2022-01-23 22:34:41 +04:00
parent aba3d5ec4d
commit 78dcf4515a
2 changed files with 13 additions and 10 deletions

View File

@ -1076,7 +1076,7 @@ defaultproperties
pickupReplaceArray(9)=(vanillaClass=Class'KFMod.KSGPickup',scrnClass=Class'ScrnKSGPickup',NewClass=class'NiceKSGPickup')
pickupReplaceArray(10)=(vanillaClass=Class'KFMod.BenelliPickup',scrnClass=Class'ScrnBenelliPickup',NewClass=class'NiceBenelliPickup')
pickupReplaceArray(11)=(vanillaClass=Class'KFMod.AA12Pickup',scrnClass=Class'ScrnAA12Pickup',NewClass=class'NiceAA12Pickup')
pickupReplaceArray(12)=(vanillaClass=Class'KFMod.MachetePickup',scrnClass=Class'ScrnMachetePickup',NewClass=class'NiceAxePickup')
pickupReplaceArray(12)=(vanillaClass=Class'KFMod.MachetePickup',scrnClass=Class'ScrnMachetePickup',NewClass=class'NiceMachetePickup')
NiceUniversalDescriptions(0)="Survive on %m in ScrN Balance mode"
NiceUniversalDescriptions(1)="Survive on %m in ScrN Balance mode with Hardcore Level 5+"

View File

@ -1,11 +1,14 @@
class NiceRandomItemSpawn extends ScrnRandomItemSpawn;
defaultproperties
{
PickupClasses(0)=class'NiceWinchesterPickup'
PickupClasses(1)=class'NiceShotgunPickup'
PickupClasses(2)=class'NiceBullpupPickup'
PickupClasses(3)=class'NiceMagnumPickup'
PickupClasses(4)=class'NiceWinchesterPickup'
PickupClasses(5)=class'NiceM79Pickup'
PickupClasses(0)=Class'NiceWinchesterPickup'
PickupClasses(1)=Class'NiceShotgunPickup'
PickupClasses(2)=Class'NiceBullpupPickup'
PickupClasses(3)=Class'NiceMagnumPickup'
PickupClasses(4)=Class'NiceWinchesterPickup'
PickupClasses(5)=Class'NiceM79Pickup'
PickupClasses(6)=Class'NiceAxePickup'
PickupClasses(7)=Class'ScrnVestPickup'
PickupClasses(8)=class'NiceMAC10Pickup'
}