From 5d14d7a5fe30df11b543604f7e96703c73e15e07 Mon Sep 17 00:00:00 2001 From: Anton Tarasenko Date: Tue, 21 Apr 2020 13:56:05 +0700 Subject: [PATCH] Fix broken indentation --- sources/Zeds/NiceMonster.uc | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/sources/Zeds/NiceMonster.uc b/sources/Zeds/NiceMonster.uc index b5da834..b8d920c 100644 --- a/sources/Zeds/NiceMonster.uc +++ b/sources/Zeds/NiceMonster.uc @@ -1188,14 +1188,14 @@ function float GetstunDurationMult( Pawn instigatedBy, class damageType, float headshotLevel, KFPlayerReplicationInfo KFPRI){ - local class niceVet; - // Default out - if(KFPRI == none) return 1.0; - niceVet = class(KFPRI.ClientVeteranSkill); - if(niceVet == none) return 1.0; - // Perk's bonuses out - return niceVet.static.stunDurationMult( KFPRI, self, KFPawn(instigatedBy), - damageType); + local class niceVet; + // Default out + if(KFPRI == none) return 1.0; + niceVet = class(KFPRI.ClientVeteranSkill); + if(niceVet == none) return 1.0; + // Perk's bonuses out + return niceVet.static.stunDurationMult( KFPRI, self, KFPawn(instigatedBy), + damageType); } function bool IsStunPossible(){ return (remainingStuns != 0 || bIsStunned);