Update 008

[Changed]
- Weapon for sharpshooter SVD: reload speed was sped up by 20%
- Weapon for enforcer Nailgun: previously bugged spread of alt fire of
3000 reduced to 500, added 2 bounces to alt fire
This commit is contained in:
Anton Tarasenko 2022-01-14 04:21:34 +07:00
parent 3ab2559616
commit 4f708c52e0
5 changed files with 6 additions and 6 deletions

View File

@ -336,10 +336,8 @@ simulated function Tick(float deltaTime){
{ {
// Update weapon progress for this skill // Update weapon progress for this skill
if(niceMutator == none) { if(niceMutator == none) {
return;
}
else {
Log("Failed to update holstered progress, because no mut! :("); Log("Failed to update holstered progress, because no mut! :(");
return;
} }
for(Item = Inventory; Item != none; Item = Item.Inventory){ for(Item = Inventory; Item != none; Item = Item.Inventory){
niceWeap = NiceWeapon(Item); niceWeap = NiceWeapon(Item);

View File

@ -2,5 +2,5 @@ class NiceDamTypeNailGunWeak extends NiceDamTypeNailGun
abstract; abstract;
defaultproperties defaultproperties
{ {
MaxPenetrations=0 MaxPenetrations=2
} }

View File

@ -6,4 +6,5 @@ defaultproperties
DamageType=Class'NicePack.NiceDamTypeNailGunWeak' DamageType=Class'NicePack.NiceDamTypeNailGunWeak'
AmmoPerFire=7 AmmoPerFire=7
SpreadStyle=SS_Random SpreadStyle=SS_Random
Spread=500.000000
} }

View File

@ -26,4 +26,5 @@ defaultproperties
BotRefireRate=0.500000 BotRefireRate=0.500000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stNailGun' FlashEmitterClass=Class'ROEffects.MuzzleFlash1stNailGun'
SpreadStyle=SS_None SpreadStyle=SS_None
Spread=1125.000000
} }

View File

@ -12,8 +12,8 @@ defaultproperties
MagazineBone="Bone_Magazine" MagazineBone="Bone_Magazine"
ZoomedDisplayFOVHigh=32.000000 ZoomedDisplayFOVHigh=32.000000
MagCapacity=10 MagCapacity=10
ReloadRate=3.600000 ReloadRate=3.000000
ReloadAnimRate=1.250000 ReloadAnimRate=1.5
WeaponReloadAnim="Reload_AK47" WeaponReloadAnim="Reload_AK47"
Weight=8.000000 Weight=8.000000
IdleAimAnim="Idle_Iron" IdleAimAnim="Idle_Iron"