From 2384dc34d122582e4202514fab0aa37ddc4c8e06 Mon Sep 17 00:00:00 2001 From: Anton Tarasenko Date: Tue, 29 Oct 2024 02:52:55 +0700 Subject: [PATCH] Remove Shivers' collision removal on teleport This should hopefully remove any issues with them not taking any damage during teleport --- sources/Zeds/Nice/NiceZombieShiver.uc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/sources/Zeds/Nice/NiceZombieShiver.uc b/sources/Zeds/Nice/NiceZombieShiver.uc index 72c110e..8e88b16 100644 --- a/sources/Zeds/Nice/NiceZombieShiver.uc +++ b/sources/Zeds/Nice/NiceZombieShiver.uc @@ -281,7 +281,7 @@ simulated function Tick(float Delta) { SetCollision(true, true); FlashTeleport(); - SetCollision(false, false); + SetCollision(true, false); FadeStage = 2; } } @@ -322,7 +322,7 @@ function StartTeleport() { FadeStage = 1; AlphaFader = 255; - SetCollision(false, false); + SetCollision(true, false); bFlashTeleporting = true; } function FlashTeleport()