From 0ff6264102de2613ff7d9152b05f07f2e1b1956c Mon Sep 17 00:00:00 2001 From: Anton Tarasenko Date: Sat, 7 Aug 2021 03:39:28 +0700 Subject: [PATCH] Update 004 - Zed's health bars are now slightly thinner to improve visibility - Crawler's bleed out duration reduced from 5 to 2 seconds - Weapon for sharpshooter Magnum 44: stun multiplier reduced from 3.75 to 3.0 - Weapon for commando M14 EBR" got its stun multiplier reduced by two times --- sources/NicePlayerController.uc | 2 ++ .../Weapons/Playable/Pistols/Magnum/NiceDamTypeMagnumPistol.uc | 2 +- sources/Weapons/Playable/Pistols/Magnum/NiceDualMagnumFire.uc | 1 + .../Weapons/Playable/SniperWeapons/M14EBR/NiceDamTypeM14EBR.uc | 1 + sources/Zeds/Nice/NiceZombieCrawlerBase.uc | 1 + 5 files changed, 6 insertions(+), 1 deletion(-) diff --git a/sources/NicePlayerController.uc b/sources/NicePlayerController.uc index f114002..7519a9a 100644 --- a/sources/NicePlayerController.uc +++ b/sources/NicePlayerController.uc @@ -205,6 +205,8 @@ simulated function ClientPostLogin(){ localCollisionManager = Spawn(class'NiceCollisionManager'); // Update ScrN menu setting ClientShowScrnMenu(bShowScrnMenu); + // Change HUD parameters + class'ScrnHUD'.default.EnemyHealthBarHeight = 4.0; } function ShowLobbyMenu(){ Super.ShowLobbyMenu(); diff --git a/sources/Weapons/Playable/Pistols/Magnum/NiceDamTypeMagnumPistol.uc b/sources/Weapons/Playable/Pistols/Magnum/NiceDamTypeMagnumPistol.uc index f8c8144..1199ef3 100644 --- a/sources/Weapons/Playable/Pistols/Magnum/NiceDamTypeMagnumPistol.uc +++ b/sources/Weapons/Playable/Pistols/Magnum/NiceDamTypeMagnumPistol.uc @@ -2,7 +2,7 @@ class NiceDamTypeMagnumPistol extends NiceDamageTypeVetSharpshooter; defaultproperties { flinchMultiplier=2 - stunMultiplier=3.75 + stunMultiplier=3.0 MaxPenetrations=2 PenDmgReduction=0.990000 HeadShotDamageMult=1.35 diff --git a/sources/Weapons/Playable/Pistols/Magnum/NiceDualMagnumFire.uc b/sources/Weapons/Playable/Pistols/Magnum/NiceDualMagnumFire.uc index 304a9f7..d63947d 100644 --- a/sources/Weapons/Playable/Pistols/Magnum/NiceDualMagnumFire.uc +++ b/sources/Weapons/Playable/Pistols/Magnum/NiceDualMagnumFire.uc @@ -1,6 +1,7 @@ class NiceDualMagnumFire extends NiceDualiesFire; defaultproperties { + stunMultiplier=3.0 ProjectileSpeed=22500.000000 maxVerticalRecoilAngle=300 maxHorizontalRecoilAngle=150 diff --git a/sources/Weapons/Playable/SniperWeapons/M14EBR/NiceDamTypeM14EBR.uc b/sources/Weapons/Playable/SniperWeapons/M14EBR/NiceDamTypeM14EBR.uc index ec98b74..684c838 100644 --- a/sources/Weapons/Playable/SniperWeapons/M14EBR/NiceDamTypeM14EBR.uc +++ b/sources/Weapons/Playable/SniperWeapons/M14EBR/NiceDamTypeM14EBR.uc @@ -10,6 +10,7 @@ static function ScoredHeadshot(KFSteamStatsAndAchievements KFStatsAndAchievement } defaultproperties { + stunMultiplier=0.5 badDecapMod=0.6000 bIsProjectile=True HeadShotDamageMult=2.250000 diff --git a/sources/Zeds/Nice/NiceZombieCrawlerBase.uc b/sources/Zeds/Nice/NiceZombieCrawlerBase.uc index 12511f8..1b16d19 100644 --- a/sources/Zeds/Nice/NiceZombieCrawlerBase.uc +++ b/sources/Zeds/Nice/NiceZombieCrawlerBase.uc @@ -173,4 +173,5 @@ defaultproperties DrawScale=1.100000 PrePivot=(Z=0.000000) CollisionHeight=25.000000 + BleedOutDuration=2.0 }