Commit Graph

14 Commits

Author SHA1 Message Date
6a13c509a2 Remove selfReference from Packages mutator
This variable didn't serve any really useful purpose, but has led to
game crashes. While adding proper cleanup could also solve these
crashes, there is no real point to keeping it at all.

NOTE: It's only purpose was to make sure only one instance of
corresponding mutator exists, but duplicates shouldn't happen in the
first place.
2022-08-08 04:54:52 +07:00
925f9a100d Change LevelCores to be loaded after base API 2022-08-03 10:30:26 +07:00
7f7221e1b7 Change to use ServerUnrealAPI instead 2022-07-18 02:03:08 +07:00
51beae9849 Change to support Acedia's new shutdown proces 2022-07-17 02:30:35 +07:00
0bb7f89040 Change to support new AcediaCore changes 2022-07-12 04:49:37 +07:00
1e9e146a9f Change to supprot new AcediaCore's events 2022-07-02 05:27:56 +07:00
824a6e270a Change to account for AcediaCore's refactor 2022-06-23 02:52:05 +07:00
0274c0c31f Add OnModifyLogin() signal support 2022-01-12 02:16:34 +07:00
3681fcabf7 Add game modes support to Acedia 2021-11-05 03:43:36 +07:00
f94103f382 Change feature loading to work with new AcediaCore 2021-08-03 15:42:21 +07:00
e2eedc1d28 Change Feature loading to support new AcediaCore 2021-07-28 02:29:11 +07:00
280cf5af57 Remove outdated log messages 2021-07-28 02:28:38 +07:00
53f16e794c Add loading capabilities for acedia v0.1.dev2
In new Acedia version we must create `CoreService` and register
commands.
2021-02-26 22:06:01 +07:00
c42edfb88f Move most files to other Acedia packages 2020-07-18 19:21:03 +07:00