rott/kf_sources/ScrnWeaponPack/Classes/HRLFire.uc
2026-07-14 20:27:09 +07:00

16 lines
342 B
Ucode

class HRLFire extends LAWFire;
function bool AllowFire()
{
// allow fire without zooming
return ( Weapon.AmmoAmount(ThisModeNum) >= AmmoPerFire);
}
defaultproperties
{
FireAnimRate=1.600000
FireRate=2.031250
AmmoClass=Class'ScrnWeaponPack.HRLAmmo'
ProjectileClass=Class'ScrnWeaponPack.HRLProj'
}