rott/kf_sources/ScrnHTec/Classes/IceDartMuzzleFlash.uc
2026-07-14 20:27:09 +07:00

339 lines
15 KiB
Ucode

class IceDartMuzzleFlash extends ROMuzzleFlash1st;
simulated function Trigger(Actor Other, Pawn EventInstigator)
{
local int i;
for ( i=0; i<Emitters.length; ++i ) {
Emitters[i].SpawnParticle(1);
}
}
defaultproperties
{
Begin Object Class=BeamEmitter Name=BeamEmitter0
BeamDistanceRange=(Min=3.000000,Max=300.000000)
RotatingSheets=1
LowFrequencyNoiseRange=(X=(Min=60.000000,Max=60.000000),Y=(Min=60.000000,Max=60.000000),Z=(Min=60.000000,Max=60.000000))
LowFrequencyPoints=8
HighFrequencyNoiseRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000),Z=(Min=-3.000000,Max=3.000000))
HighFrequencyPoints=3
UseLowFrequencyScale=True
UseBranching=True
BranchProbability=(Min=1.000000,Max=1.000000)
BranchEmitter=1
BranchSpawnAmountRange=(Min=1.000000,Max=2.000000)
FadeOut=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.250000
FadeOutStartTime=1.120000
MaxParticles=8
RotationNormal=(X=40.000000,Y=40.000000,Z=40.000000)
StartSizeRange=(X=(Min=0.700000,Max=0.700000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.700000,Max=0.700000))
Texture=Texture'HTec_A.fx.Streak'
InitialTimeRange=(Max=0.250000)
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-60.000000,Max=60.000000),Y=(Min=-60.000000,Max=60.000000),Z=(Min=-60.000000,Max=60.000000))
End Object
Emitters(0)=BeamEmitter'ScrnHTec.IceDartMuzzleFlash.BeamEmitter0'
Begin Object Class=SparkEmitter Name=SparkEmitter0
LineSegmentsRange=(Min=0.000000,Max=0.000000)
TimeBetweenSegmentsRange=(Min=0.150000,Max=0.150000)
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=150,G=150,R=150,A=32))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=150,G=150,R=150,A=32))
Opacity=0.110000
FadeOutStartTime=0.250000
FadeInEndTime=0.250000
MaxParticles=3
StartLocationShape=PTLS_Sphere
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
Texture=Texture'Effects_Tex.BulletHits.sparkfinal2'
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(X=(Min=200.000000,Max=350.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-150.000000,Max=150.000000))
End Object
Emitters(1)=SparkEmitter'ScrnHTec.IceDartMuzzleFlash.SparkEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.150000
FadeOutStartTime=0.640000
MaxParticles=1
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=45.000000),Y=(Min=45.000000),Z=(Min=45.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'HTec_A.fx.Dart_Muzzle-1'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(Z=(Min=-25.000000,Max=-15.000000))
End Object
Emitters(2)=SpriteEmitter'ScrnHTec.IceDartMuzzleFlash.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=200,G=150,R=64,A=60))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=200,G=150,R=64,A=60))
Opacity=0.200000
FadeOutStartTime=0.028000
FadeInEndTime=0.006000
MaxParticles=1
StartSizeRange=(X=(Min=30.000000,Max=60.000000),Y=(Min=30.000000,Max=60.000000),Z=(Min=30.000000,Max=60.000000))
Texture=Texture'Effects_Tex.Smoke.MuzzleCorona1stP'
LifetimeRange=(Min=0.100000,Max=0.100000)
End Object
Emitters(3)=SpriteEmitter'ScrnHTec.IceDartMuzzleFlash.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.350000
FadeOutStartTime=0.132000
FadeInEndTime=0.015000
MaxParticles=1
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.600000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.250000)
StartSizeRange=(X=(Min=15.000000,Max=35.000000),Y=(Min=15.000000,Max=35.000000),Z=(Min=15.000000,Max=35.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.Smoke.LightSmoke_8Frame'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.300000,Max=0.300000)
StartVelocityRange=(X=(Min=60.000000,Max=150.000000),Z=(Min=-50.000000,Max=-15.000000))
End Object
Emitters(4)=SpriteEmitter'ScrnHTec.IceDartMuzzleFlash.SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.350000
FadeOutStartTime=0.296000
FadeInEndTime=0.016000
MaxParticles=8
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.600000)
SizeScale(1)=(RelativeTime=0.680000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=5.000000,Max=50.000000),Y=(Min=5.000000,Max=50.000000),Z=(Min=5.000000,Max=50.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=0.800000,Max=0.800000)
StartVelocityRange=(X=(Max=150.000000),Z=(Min=-50.000000,Max=-25.000000))
End Object
Emitters(5)=SpriteEmitter'ScrnHTec.IceDartMuzzleFlash.SpriteEmitter3'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
UseCollision=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(X=150.000000,Z=-1000.000000)
ExtentMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
DampingFactorRange=(X=(Min=0.250000,Max=0.250000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.250000,Max=0.250000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.600000
FadeOutStartTime=0.500000
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=0.700000,Max=1.700000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.snowchunksfinal'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=1.400000,Max=1.400000)
StartVelocityRange=(X=(Min=500.000000,Max=800.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=-300.000000,Max=300.000000))
End Object
Emitters(6)=SpriteEmitter'ScrnHTec.IceDartMuzzleFlash.SpriteEmitter4'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-15.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.400000
FadeOutStartTime=0.045000
MaxParticles=1
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.900000)
StartSizeRange=(X=(Min=4.000000,Max=45.000000),Y=(Min=4.000000,Max=45.000000),Z=(Min=4.000000,Max=45.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.Smoke.grenadesmoke_fill'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=0.100000,Max=0.100000)
End Object
Emitters(7)=SpriteEmitter'ScrnHTec.IceDartMuzzleFlash.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter6
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
UseRandomSubdivision=True
UseVelocityScale=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.400000
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=0.050000,Max=0.050000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.300000)
StartSizeRange=(X=(Min=15.000000,Max=20.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.snowfinal2'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=1.300000,Max=1.300000)
StartVelocityRange=(X=(Min=50.000000,Max=250.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-50.000000,Max=-25.000000))
VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(1)=(RelativeTime=0.475000,RelativeVelocity=(X=0.100000,Y=0.200000,Z=0.200000))
VelocityScale(2)=(RelativeTime=1.000000)
End Object
Emitters(8)=SpriteEmitter'ScrnHTec.IceDartMuzzleFlash.SpriteEmitter6'
Begin Object Class=SpriteEmitter Name=SpriteEmitter7
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.650000
FadeOutStartTime=0.175000
MaxParticles=3
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=35.000000,Max=60.000000),Y=(Min=35.000000,Max=60.000000),Z=(Min=35.000000,Max=60.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=0.450000,Max=0.450000)
StartVelocityRange=(Z=(Min=-20.000000,Max=-15.000000))
End Object
Emitters(9)=SpriteEmitter'ScrnHTec.IceDartMuzzleFlash.SpriteEmitter7'
Begin Object Class=SpriteEmitter Name=SpriteEmitter8
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
UseRandomSubdivision=True
UseVelocityScale=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.450000
MaxParticles=6
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
StartSpinRange=(X=(Min=-0.250000,Max=0.250000))
SizeScale(0)=(RelativeSize=0.600000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.700000)
StartSizeRange=(X=(Min=20.000000,Max=27.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=120.000000,Max=220.000000),Y=(Min=-75.000000,Max=75.000000),Z=(Min=-75.000000,Max=75.000000))
VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(1)=(RelativeTime=0.475000,RelativeVelocity=(X=0.100000,Y=0.200000,Z=0.200000))
VelocityScale(2)=(RelativeTime=1.000000)
End Object
Emitters(10)=SpriteEmitter'ScrnHTec.IceDartMuzzleFlash.SpriteEmitter8'
}