111 lines
2.7 KiB
Ucode
111 lines
2.7 KiB
Ucode
class PKM extends KFWeapon
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config(user);
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function bool RecommendRangedAttack()
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{
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return true;
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}
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//TODO: LONG ranged?
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function bool RecommendLongRangedAttack()
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{
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return true;
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}
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function float SuggestAttackStyle()
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{
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return -1.0;
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}
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function float GetAIRating()
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{
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local Bot B;
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B = Bot(Instigator.Controller);
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if ( (B == None) || (B.Enemy == None) )
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return AIRating;
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return AIRating;
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}
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simulated function SetZoomBlendColor(Canvas c)
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{
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local Byte val;
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local Color clr;
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local Color fog;
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clr.R = 255;
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clr.G = 255;
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clr.B = 255;
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clr.A = 255;
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if( Instigator.Region.Zone.bDistanceFog )
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{
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fog = Instigator.Region.Zone.DistanceFogColor;
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val = 0;
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val = Max( val, fog.R);
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val = Max( val, fog.G);
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val = Max( val, fog.B);
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if( val > 128 )
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{
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val -= 128;
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clr.R -= val;
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clr.G -= val;
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clr.B -= val;
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}
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}
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c.DrawColor = clr;
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}
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defaultproperties
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{
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MagCapacity=65
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ReloadRate=6.000000
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ReloadAnim="Reload"
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ReloadAnimRate=1.000000
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FlashBoneName="tip_1"
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WeaponReloadAnim="Reload_M14"
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Weight=11.000000
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bHasAimingMode=True
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IdleAimAnim="Iron_Idle"
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QuickPutDownTime=0.300000
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QuickBringUpTime=0.300000
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StandardDisplayFOV=65.000000
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bModeZeroCanDryFire=True
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SleeveNum=2
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TraderInfoTexture=Texture'HMG_T.PKM.PKM_Trader'
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bIsTier2Weapon=True
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MeshRef="HMG_A.pkmmesh"
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SkinRefs(0)="HMG_T.PKM.wpn_pkm"
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SkinRefs(1)="HMG_T.PKM.wpn_pkm_lenta"
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SkinRefs(2)="KF_Weapons_Trip_T.hands.hands_1stP_military_cmb"
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SelectSoundRef="HMG_S.PKM.pkm_draw"
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HudImageRef="HMG_T.PKM.PKM_Unselected"
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SelectedHudImageRef="HMG_T.PKM.PKM_selected"
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PlayerIronSightFOV=65.000000
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ZoomedDisplayFOV=32.000000
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FireModeClass(0)=Class'ScrnHMG.PKMFire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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SelectForce="SwitchToAssaultRifle"
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AIRating=0.550000
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CurrentRating=0.550000
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bShowChargingBar=True
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Description="The PKM (Kalashnikov's Machine-gun Modernized) adopted to service in 1969. It is a modernized, product-improved version of the PK (Pulemyot Kalashnikova)."
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EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
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DisplayFOV=65.000000
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Priority=190
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CustomCrosshair=11
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CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
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InventoryGroup=3
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GroupOffset=7
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PickupClass=Class'ScrnHMG.PKMPickup'
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PlayerViewOffset=(X=-10.000000,Y=18.000000,Z=-11.000000)
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BobDamping=5.000000
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AttachmentClass=Class'ScrnHMG.PKMAttachment'
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IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
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ItemName="PKM SE"
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TransientSoundVolume=1.250000
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}
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