rott/kf_sources/ScrnHMG/Classes/M249Fire.uc
2026-07-14 20:27:09 +07:00

41 lines
1.3 KiB
Ucode

class M249Fire extends KFFire;
defaultproperties
{
FireAimedAnim="Fire"
RecoilRate=0.040000
maxVerticalRecoilAngle=500
maxHorizontalRecoilAngle=250
bRecoilRightOnly=True
ShellEjectClass=Class'ROEffects.KFShellEjectAK'
ShellEjectBoneName="Shell_eject"
bAccuracyBonusForSemiAuto=True
bRandomPitchFireSound=False
FireSoundRef="HMG_S.M249.m249_shoot_mono"
StereoFireSoundRef="HMG_S.M249.m249_shoot_stereo"
NoAmmoSoundRef="HMG_S.M249.m249_empty"
DamageType=Class'ScrnHMG.DamTypeM249SAW'
DamageMin=63
DamageMax=79
Momentum=12500.000000
bPawnRapidFireAnim=True
TransientSoundVolume=1.800000
FireLoopAnim="Fire"
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.109000
AmmoClass=Class'ScrnHMG.M249Ammo'
AmmoPerFire=1
ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)
ShakeRotTime=0.750000
ShakeOffsetMag=(X=6.000000,Y=3.000000,Z=7.500000)
ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
ShakeOffsetTime=1.250000
BotRefireRate=0.990000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stMP'
aimerror=42.000000
Spread=0.015000
SpreadStyle=SS_Random
}