rott/kf_sources/ScrnBalanceSrv/Classes/ScrnBenelliBullet.uc
2026-07-14 20:27:09 +07:00

28 lines
801 B
Ucode

class ScrnBenelliBullet extends ScrnCustomShotgunBullet;
// make Siren's scream accelerate bullet and make higher damage
// made just for fun and to demonstrate penetration altering features
// should be removed later
// (c) PooSH
simulated function float ZedPenDamageReduction(KFMonster Monster)
{
local name SeqName;
local float AnimFrame, AnimRate;
if ( ZombieSiren(Monster) != none) {
Monster.GetAnimParams(1, SeqName, AnimFrame, AnimRate); //thanks to Marco for this one
if (SeqName == 'Siren_Scream') {
return 10;
}
}
return super.ZedPenDamageReduction(Monster);
}
defaultproperties
{
BigZedPenDmgReduction=0.750000
MediumZedPenDmgReduction=1.000000
MyDamageType=Class'KFMod.DamTypeBenelli'
}