rott/kf_sources/KFMod/Classes/sign.uc
2026-07-14 20:27:09 +07:00

19 lines
320 B
Ucode

class Sign extends Decoration;
#exec OBJ LOAD FILE=KFMapObjects.ukx
simulated function PostBeginPlay()
{
LoopAnim('swing');
}
defaultproperties
{
bStatic=False
bStasis=False
bReplicateAnimations=False
RemoteRole=ROLE_None
bNoDelete=True
Mesh=SkeletalMesh'KFMapObjects.sign'
}