rott/kf_sources/KFMod/Classes/flag.uc
2026-07-14 20:27:09 +07:00

19 lines
306 B
Ucode

class Flag extends Decoration;
#exec OBJ LOAD FILE=KFMapObjects.ukx
function PostBeginPlay()
{
if( Level.NetMode!=NM_DedicatedServer )
LoopAnim('Fly');
}
defaultproperties
{
bStatic=False
bStasis=False
Mesh=SkeletalMesh'KFMapObjects.flag'
RemoteRole=ROLE_None
bNoDelete=True
}