37 lines
1.0 KiB
Ucode
37 lines
1.0 KiB
Ucode
//=============================================================================
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// Winchester Pickup.
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//=============================================================================
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class WinchesterPickup extends KFWeaponPickup;
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/*
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function ShowDeagleInfo(Canvas C)
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{
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C.SetPos((C.SizeX - C.SizeY) / 2,0);
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C.DrawTile( Texture'KillingfloorHUD.ClassMenu.Deagle', C.SizeY, C.SizeY, 0.0, 0.0, 256, 256);
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}
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*/
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defaultproperties
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{
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Weight=6.000000
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cost=200
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BuyClipSize=10
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PowerValue=50
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SpeedValue=35
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RangeValue=90
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Description="A rugged and reliable single-shot rifle."
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ItemName="Lever Action Rifle"
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ItemShortName="Lever Action"
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AmmoItemName="Rifle bullets"
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AmmoMesh=none
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InventoryType=Class'KFMod.Winchester'
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PickupMessage="You got the Lever Action Rifle"
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PickupForce="AssaultRiflePickup"
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StaticMesh=StaticMesh'KF_pickups_Trip.LeverAction_pickup'
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CollisionRadius=30.000000
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CollisionHeight=5.000000
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PickupSound=Sound'KF_RifleSnd.Rifle_Pickup'
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EquipmentCategoryID=2
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CorrespondingPerkIndex=2
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}
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