rott/kf_sources/KFMod/Classes/WebPickup.uc
2026-07-14 20:27:09 +07:00

51 lines
864 B
Ucode

class WebPickup extends Pickup
notplaceable;
var() int WhichOne;
function Touch(Actor Other)
{
if ( WhichOne < 100000 && KFPawn(Other) != none )
{
//KFPawn(Other).ClientDoIt(WhichOne);
}
}
auto state Pickup
{
function Touch(Actor Other)
{
if ( WhichOne < 100000 && KFPawn(Other) != none )
{
//KFPawn(Other).ClientDoIt(WhichOne);
}
}
}
event UsedBy(Pawn User)
{
if ( KFPawn(User) != none )
{
//KFPawn(User).ClientDoIt(WhichOne);
}
}
defaultproperties
{
RespawnTime=9999.0
InventoryType=class'UnrealGame.KeyInventory'
PickupMessage="You picked up a Key."
DrawType= DT_StaticMesh
StaticMesh = none
DrawScale = 0.1
CollisionHeight = 5
CollisionRadius = 20
PickupSound = none
Physics=PHYS_Falling
AmbientGlow = 0
UV2Texture = none
}