59 lines
1.9 KiB
Ucode
59 lines
1.9 KiB
Ucode
//=============================================================================
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// Shotgun Inventory class
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//=============================================================================
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class Shotgun extends KFWeaponShotgun;
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defaultproperties
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{
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Skins(0)=Combiner'KF_Weapons_Trip_T.Shotguns.shotgun_cmb'
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WeaponReloadAnim=Reload_Shotgun
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MagCapacity=8
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ReloadRate=0.66666666667//0.900000
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ReloadAnim="Reload"
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ReloadAnimRate=1.0
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IdleAimAnim=Idle_Iron
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Weight=8.000000
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bModeZeroCanDryFire=True
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FireModeClass(0)=Class'KFMod.ShotgunFire'
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FireModeClass(1)=Class'KFMod.ShotGunLightFire'
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PutDownAnim="PutDown"
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SelectSound=Sound'KF_PumpSGSnd.SG_Select'
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bShowChargingBar=True
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Description="A rugged tactical pump action shotgun common to police divisions the world over. It accepts a maximum of 8 shells and can fire in rapid succession. "
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Priority=135
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InventoryGroup=3
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GroupOffset=2
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PickupClass=Class'KFMod.ShotgunPickup'
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BobDamping=7.000000
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AttachmentClass=Class'KFMod.ShotgunAttachment'
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IconCoords=(X1=169,Y1=172,X2=245,Y2=208)
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ItemName="Shotgun"
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Mesh=SkeletalMesh'KF_Weapons_Trip.Shotgun_Trip'
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TransientSoundVolume=1.000000
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PlayerViewOffset=(X=20.000000,Y=18.750000,Z=-7.500000)
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AmbientGlow=0
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AIRating=0.6
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CurrentRating=0.6
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ZoomTime=0.25
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FastZoomOutTime=0.2
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ZoomInRotation=(Pitch=-910,Yaw=0,Roll=2910)
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bHasAimingMode=true
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bTorchEnabled=true
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ForceZoomOutOnFireTime=0.01
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DisplayFOV=65.0
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StandardDisplayFOV=65.0
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PlayerIronSightFOV=70
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ZoomedDisplayFOV=40
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HudImage=texture'KillingFloorHUD.WeaponSelect.combat_shotgun_unselected'
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SelectedHudImage=texture'KillingFloorHUD.WeaponSelect.combat_shotgun'
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TraderInfoTexture=texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Combat_Shotgun'
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FirstPersonFlashlightOffset=(X=-25.000000,Y=-18.000000,Z=8.000000)
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}
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