rott/kf_sources/KFMod/Classes/SPShotgunBullet.uc
2026-07-14 20:27:09 +07:00

34 lines
1.1 KiB
Ucode

//=============================================================================
// SPShotgunBullet
//=============================================================================
// Steampunk Shotgun Bullet
//=============================================================================
// Killing Floor Source
// Copyright (C) 2013 Tripwire Interactive LLC
// - John "Ramm-Jaeger" Gibson
//=============================================================================
class SPShotgunBullet extends ShotgunBullet;
defaultproperties
{
DamageAtten=5.000000
MaxPenetrations=2
PenDamageReduction=0.750000
HeadShotDamageMult=1.500000
Speed=3500.000000
MaxSpeed=2000.000000
bSwitchToZeroCollision=True
Damage=20.000000
DamageRadius=0.000000
MomentumTransfer=60000.000000
MyDamageType=Class'KFMod.DamTypeSPShotgun'
ExplosionDecal=Class'KFMod.ShotgunDecal'
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'kf_generic_sm.Shotgun_Pellet'
CullDistance=3000.000000
LifeSpan=3.000000
DrawScale=1.5
Style=STY_Alpha
ImpactEffect=class'ROBulletHitEffect'
}