rott/kf_sources/KFMod/Classes/SPGrenadeExplosion.uc
2026-07-14 20:27:09 +07:00

229 lines
9.6 KiB
Ucode

class SPGrenadeExplosion extends Emitter;
var bool bFlashed;
simulated function PostBeginPlay()
{
Super.Postbeginplay();
NadeLight();
}
simulated function NadeLight()
{
if ( !Level.bDropDetail && (Instigator != None)
&& ((Level.TimeSeconds - LastRenderTime < 0.2) || (PlayerController(Instigator.Controller) != None)) )
{
bDynamicLight = true;
SetTimer(0.25, false);
}
else Timer();
}
simulated function Timer()
{
bDynamicLight = false;
}
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.350000
FadeOutFactor=(W=0.000000,X=0.000000,Y=0.000000,Z=0.000000)
FadeOutStartTime=5.000000
Name="SpriteEmitter0"
SpinsPerSecondRange=(Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Brighten
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=1.000000,Max=1.500000)
StartVelocityRange=(X=(Min=-750.000000,Max=750.000000),Y=(Min=-750.000000,Max=750.000000))
VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.350000
FadeOutFactor=(W=0.000000,X=0.000000,Y=0.000000,Z=0.000000)
FadeOutStartTime=5.000000
MaxParticles=2
Name="SpriteEmitter1"
StartLocationRange=(Z=(Min=20.000000,Max=20.000000))
SpinsPerSecondRange=(Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Brighten
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=1.000000,Max=2.000000)
VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.350000
FadeOutFactor=(W=0.000000,X=0.000000,Y=0.000000,Z=0.000000)
FadeOutStartTime=5.000000
MaxParticles=3
Name="SpriteEmitter2"
StartLocationRange=(Z=(Max=20.000000))
SpinsPerSecondRange=(Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_Brighten
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=0.750000,Max=1.500000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=750.000000,Max=750.000000))
VelocityLossRange=(X=(Min=8.000000,Max=8.000000),Y=(Min=8.000000,Max=8.000000),Z=(Min=8.000000,Max=8.000000))
End Object
Emitters(2)=SpriteEmitter'SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
Acceleration=(Z=50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.102500
FadeInEndTime=0.050000
MaxParticles=1
Name="SpriteEmitter3"
SizeScale(1)=(RelativeTime=0.140000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex.explosions.impact_2frame'
TextureUSubdivisions=2
TextureVSubdivisions=1
LifetimeRange=(Min=0.100000,Max=0.100000)
StartVelocityRange=(Z=(Min=10.000000,Max=10.000000))
End Object
Emitters(3)=SpriteEmitter'SpriteEmitter3'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
UseCollision=True
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ScaleSizeXByVelocity=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=187))
ColorScale(1)=(RelativeTime=0.214286,Color=(G=103,R=206,A=255))
ColorScale(2)=(RelativeTime=0.439286,Color=(B=100,G=177,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
ColorScale(4)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
ColorScale(5)=(RelativeTime=1.000000,Color=(R=128,A=255))
ColorScale(6)=(RelativeTime=1.000000)
ColorScale(7)=(RelativeTime=1.000000)
FadeOutStartTime=0.336000
FadeInEndTime=0.064000
MaxParticles=20
Name="SpriteEmitter4"
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
ScaleSizeByVelocityMultiplier=(X=0.010000,Y=0.010000)
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex.explosions.shrapnel3'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Min=100.000000,Max=500.000000))
End Object
Emitters(4)=SpriteEmitter'SpriteEmitter4'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseDirectionAs=PTDU_Up
UseCollision=True
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(B=1,G=77,R=254))
ColorScale(1)=(RelativeTime=0.414286,Color=(B=118,G=196,R=248,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=131,G=196,R=226,A=255))
ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
FadeOutStartTime=0.800000
MaxParticles=20
Name="SpriteEmitter5"
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.100000,Max=0.100000),Z=(Min=5.000000,Max=5.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Brighten
Texture=Texture'KFX.KFSparkHead'
LifetimeRange=(Min=0.700000,Max=1.000000)
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Max=500.000000))
End Object
Emitters(5)=SpriteEmitter'SpriteEmitter5'
LightRadius = 8
LightType = LT_Steady,
LightBrightness = 500
LightHue = 30
LightSaturation = 100
bDynamicLight = false
RemoteRole=ROLE_SimulatedProxy
bNotOnDedServer=False
bNoDelete=False
AutoDestroy=True
}