46 lines
1.6 KiB
Ucode
46 lines
1.6 KiB
Ucode
//=============================================================================
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// Machete Inventory class
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//=============================================================================
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class Machete extends KFMeleeGun;
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defaultproperties
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{
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Skins(0)=Combiner'KF_Weapons_Trip_T.melee.Machete_cmb'
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Skins(1)=Combiner'KF_Weapons_Trip_T.hands.hands_1stP_military_cmb'
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weaponRange=80.000000
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bSpeedMeUp=True
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BloodyMaterial=Combiner'KF_Weapons_Trip_T.melee.machete_bloody_cmb'
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BloodSkinSwitchArray=0
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Weight=1.000000 // Reduced in Balance Round 2
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FireModeClass(0)=Class'KFMod.MacheteFire'
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FireModeClass(1)=Class'KFMod.MacheteFireB'
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Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs."
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Priority=50
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//SmallViewOffset=(X=13.000000,Y=18.000000,Z=-10.000000)
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GroupOffset=2
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PickupClass=Class'KFMod.MachetePickup'
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PlayerViewOffset=(X=0.000000,Y=0.000000,Z=0.000000)
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//PlayerViewPivot=(Pitch=400)
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BobDamping=8.000000
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AttachmentClass=Class'KFMod.MacheteAttachment'
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IconCoords=(Y1=407,X2=118,Y2=442)
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ItemName="Machete"
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Mesh=SkeletalMesh'KF_Weapons_Trip.Machete_Trip'
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AmbientGlow=0
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AIRating=0.4
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CurrentRating=0.4
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SelectSound=Sound'KF_MacheteSnd.Machete_Select'
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ChopSlowRate = 0.35
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DisplayFOV=70.000000
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StandardDisplayFOV=70.0
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HudImage=texture'KillingFloorHUD.WeaponSelect.machette_unselected'
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SelectedHudImage=texture'KillingFloorHUD.WeaponSelect.machette'
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TraderInfoTexture=texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Machete'
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}
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